Java Programming for Complete Beginners Learn in 250 Steps

Start Learning Java Programming Step By Step with 200+ code examples. 250 Amazing Steps For Absolute Java Beginners!

Instructed by Ranga Rao

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  • You will Learn Java the MODERN WAY - Step By Step - With 200 HANDS-ON Code Examples
  • You will Understand the BEST PRACTICES in Writing High Quality Java Code
  • You will Solve a Wide Range of Hands-on Programming EXERCISES with Java
  • You will Learn to Write AWESOME Object Oriented Programs with Java
  • You will Acquire ALL the SKILLS to demonstrate an EXPERTISE with Java Programming in Your Job Interviews
  • You will learn ADVANCED Object Oriented Programming Concepts - Abstraction, Inheritance, Encapsulation and Polymorphism
  • You will learn the Basics of Object Oriented Programming - Interfaces, Inheritance, Abstract Class and Constructors
  • You will learn the Basics of Programming - variables, choosing a data type, conditional execution, loops, writing great methods, breaking down problems into sub problems and implementing great Exception Handling
  • You will learn Basics of Functional Programming with Java
  • You will gain Expertise in using Eclipse IDE and JShell
  • You will learn the basics of MultiThreaded Programming - with Executor Service
  • You will learn about a wide variety of Java Collections - List, Map, Set and Queue Interfaces

Zero Java Programming Experience? No Problem.
 
Do you want to take the first steps to Become a Great Java Programmer? Do you want to Learn Java Step By Step in a Fail Safe in28Minutes Way? Do you want to Learn to Write Great Java Programs?
 
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******* Course Overview *******
 
Java is one of the most popular programming languages. Java offers both object oriented and functional programming features.
 
We take an hands-on approach using a combination of JShell and Eclipse as an IDE to illustrate more than 200 Java Coding Exercises, Puzzles and Code Examples. This course assumes no previous ( beginner ) programming or Java experience. If you’ve never programmed a computer before, or if you already have experience with another programming language and want to quickly learn Java, this is a perfect course for you.
 
In more than 250 Steps, we explore the most important Java Programming Language Features
 
Basics of Java Programming - Expressions, Variables and Printing Output
 
Java Operators - Java Assignment Operator, Relational and Logical Operators, Short Circuit Operators
 
Java Conditionals and If Statement
 
Methods - Parameters, Arguments and Return Values
 
Object Oriented Programming - Class, Object, State and Behavior
 
Basics of OOPS - Encapsulation, Abstraction, Inheritance and Polymorphism
 
Basics about Java Data Types - Casting, Operators and More
 
Java Built in Classes - BigDecimal, String, Java Wrapper Classes
 
Conditionals with Java - If Else Statement, Nested If Else, Java Switch Statement, Java Ternary Operator
 
Loops - For Loop, While Loop in Java, Do While Loop, Break and Continue
 
Immutablity of Java Wrapper Classes, String and BigDecimal
 
Java Dates - Introduction to LocalDate, LocalTime and LocalDateTime
 
Java Array and ArrayList - Java String Arrays, Arrays of Objects, Primitive Data Types, toString and Exceptions
 
Introduction to Variable Arguments
 
Basics of Designing a Class - Class, Object, State and Behavior. Deciding State and Constructors.
 
Understanding Object Composition and Inheritance
 
Java Abstract Class and Interfaces. Introduction to Polymorphism.
 
Java Collections - List Interface(ArrayList, LinkedList and Vector), Set Interface (HashSet, LinkedHashSet and TreeSet), Queue Interface (PriorityQueue) and Map Interface (HashMap, HashTable, LinkedHashMap and TreeMap() - Compare, Contrast and Choose
 
Generics - Why do we need Generics? Restrictions with extends and Generic Methods, WildCards - Upper Bound and Lower Bound.
 
Functional Programming - Lambda Expression, Stream and Operations on a Stream (Intermediate Operations - Sort, Distinct, Filter, Map and Terminal Operations - max, min, collect to List), Functional Interfaces - Predicate Interface,Consumer Interface, Function Inteface for Mapping, Method References - static and instance methods
 
Introduction to Threads and MultiThreading - Need for Threads
 
Implementing Threads - Extending Thread Class and Implementing Runnable Interface
 
States of a Thread and Communication between Threads
 
Introduction to Executor Service - Customizing number of Active Threads. Returning a Future, invokeAll and invokeAny
 
Introduction to Exception Handling - Your Thought Process during Exception Handling. try, catch and finally. Exception Hierarchy - Checked Exceptions vs Unchecked Exceptions. Throwing an Exception. Creating and Throwing a Custom Exception - CurrenciesDoNotMatchException. Try with Resources - New Feature in Java 7.
 
List files and folders in Directory with Files list method, File walk method and find methods. Read and write from a File.
 
 
 
******* What You Can Expect from Every in28Minutes Course *******
 
in28Minutes created 20 Best Selling Courses providing Amazing Learning Experiences to 250,000 Learners across the world.
 
Each of these courses come with
 
✔ Amazing Hands-on Step By Step Learning Experiences
 
✔ Real Project Experiences using the Best Tools and Frameworks
 
✔ Awesome Troubleshooting Guides with 200+ FAQs Answered
 
✔ Friendly Support in the Q&A section
 
✔ Free Udemy Certificate of Completion on Completion of Course
 
✔ 30 Day "No Questions Asked" Money Back Guarantee!
 
 
 
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  • You have an attitude to learn while having fun :)
  • You have ZERO Programming Experience and Want to Learn Java
  • You have ZERO programming experience and want to learn Java Programming
  • You are a Beginner at Java Programming and want to Learn to write Great Java Programs
  • You want to learn the Basics of Object Oriented Programming with Java
  • You want to learn the Basics of Functional Programming with Java
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Section 1 : Introduction

  • Lecture 1 :
  • Introduction to the Course Preview
  • Lecture 2 :
  • How To Make Best use of the Course Guide?

Section 2 : Installing Java 11

  • Lecture 1 :
  • Step 01 - Installing JDK - with installation guide PDF
  • Lecture 2 :
  • Step 02 - Verifying Java and Jshell
  • Lecture 3 :
  • Step 03 - Troubleshooting Java installation
  • Lecture 4 :
  • Step 04 - Setting Path environment variable in Windows

Section 3 : Introduction to Java Programming with Jshell using Multiplication Table

  • Lecture 1 :
  • Step 00 - Getting Started with Programming
  • Lecture 2 :
  • Step 01 - Introduction to Multiplication Table challenge
  • Lecture 3 :
  • Step 02 - Launch JShell
  • Lecture 4 :
  • Step 03 - Break Down Multiplication Table Challenge
  • Lecture 5 :
  • Step 04 - Java Expression - An Introduction
  • Lecture 6 :
  • Step 05 - Java Expression - Exercises
  • Lecture 7 :
  • Step 06 - Java Expression - Puzzles
  • Lecture 8 :
  • Step 07 - Printing output to console with Java
  • Lecture 9 :
  • Step 08 - Printing output to console with Java - Exercise Statements
  • Lecture 10 :
  • Step 09 - Printing output to console with Java - Exercise Solutions
  • Lecture 11 :
  • Step 10 - Printing output to console with Java - Puzzles JShell Tip - Multiple L
  • Lecture 12 :
  • Step 11 - Advanced Printing output to console with Java
  • Lecture 13 :
  • Step 12 - Advanced Printing output to console with Java - Exercises
  • Lecture 14 :
  • Step 13 - Introduction to Variables in Java
  • Lecture 15 :
  • Step 14 - Introduction to Variables in Java - Exercises and Puzzles
  • Lecture 16 :
  • Step 15 - 4 Important Things to Know about Variables in Java
  • Lecture 17 :
  • Step 16 - How are variables stored in memory?
  • Lecture 18 :
  • Step 17 - How to name a variable?
  • Lecture 19 :
  • Step 18 - Understanding Primitive Variable Types in Java
  • Lecture 20 :
  • Step 19 - Understanding Primitive Variable Types in Java - Choosing a Type Java
  • Lecture 21 :
  • Step 20 - Java Assignment Operator
  • Lecture 22 :
  • Step 21 - Java Assignment Operator - Puzzles on Increment, Decrement and Compoun
  • Lecture 23 :
  • Step 22 - Programming Tips : JShell - Shortcuts, Multiple Lines and Variables
  • Lecture 24 :
  • Step 23 - Java Conditionals and If Statement - Introduction
  • Lecture 25 :
  • Step 24 - Java Conditionals and If Statement - Exercise Statements
  • Lecture 26 :
  • Step 25 - Java Conditionals and If Statement - Exercise Solutions
  • Lecture 27 :
  • Step 26 - Java Conditionals and If Statement - Puzzles
  • Lecture 28 :
  • Step 27 - Java For Loop to Print Multiplication Table - Introduction
  • Lecture 29 :
  • Step 28 - Java For Loop to Print Multiplication Table - Exercise Statements
  • Lecture 30 :
  • Step 29 - Java For Loop to Print Multiplication Table - Exercise Solutions
  • Lecture 31 :
  • Step 30 - Java For Loop to Print Multiplication Table - Puzzles
  • Lecture 32 :
  • Step 31 - Getting Started with Programming - Revise all Terminology

Section 4 : Introduction to Method with Multiplication Table

  • Lecture 1 :
  • Step 00 - Section 02 - Methods - An Introduction
  • Lecture 2 :
  • Step 01 - Your First Java Method - Hello World Twice and Exercise Statements
  • Lecture 3 :
  • Step 02 - Introduction to Java Methods - Exercises and Puzzles
  • Lecture 4 :
  • Step 03 - Programming Tip - Editing Methods with JShell
  • Lecture 5 :
  • Step 04 - Introduction to Java Methods - Arguments and Parameters
  • Lecture 6 :
  • Step 05 - Introduction to Java Method Arguments - Exercises
  • Lecture 7 :
  • Step 06 - Introduction to Java Method Arguments - Puzzles and Tips
  • Lecture 8 :
  • Step 07 - Getting back to Multiplication Table - Creating a method
  • Lecture 9 :
  • Step 08 - Print Multiplication Table with a Parameter and Method Overloading
  • Lecture 10 :
  • Step 09 - Passing Multiple Parameters to a Java Method
  • Lecture 11 :
  • Step 10 - Returning from a Java Method - An Introduction
  • Lecture 12 :
  • Step 11 - Returning from a Java Method - Exercises
  • Lecture 13 :
  • Step 12 - Methods - Section Review

Section 5 : Introduction to Java Platform

  • Lecture 1 :
  • Step 00 - Section 03 - Overview Of Java Platform - Section Overview
  • Lecture 2 :
  • Step 01 - Overview Of Java Platform - An Introduction - java, javac, bytecode an
  • Lecture 3 :
  • Step 02 - Java Class and Object - First Look
  • Lecture 4 :
  • Step 03 - Create a method in a Java class
  • Lecture 5 :
  • Step 04 - Create and Compile Planet.java class
  • Lecture 6 :
  • Step 05 - Run Planet calss with Java - Using a main method
  • Lecture 7 :
  • Step 06 - Play and Learn with Planet Class
  • Lecture 8 :
  • Step 07 - JDK vs JRE vs JVM

Section 6 : Introduction to Eclipse - First Java Project

  • Lecture 1 :
  • Step 00 - Installing Eclipse
  • Lecture 2 :
  • Step 01 - Creating a New Java Project with Eclipse
  • Lecture 3 :
  • Step 02 - Your first Java class with Eclipse
  • Lecture 4 :
  • Step 03 - Writing Multiplication Table Java Program with Eclipse
  • Lecture 5 :
  • Step 04 - Adding more methods for Multiplication Table Program Eclipse Tip - Sav
  • Lecture 6 :
  • Step 05 - Programming Tip 1 : Refactoring with Eclipse
  • Lecture 7 :
  • Step 06 - Programming Tip 2 : Debugging with Eclipse
  • Lecture 8 :
  • Step 07 - Programming Tip 3 : Eclipse vs JShell - How to choose?

Section 7 : Introduction To Object Oriented Programming

  • Lecture 1 :
  • Step 00 - Introduction to Object Oriented Programming - Section Overview
  • Lecture 2 :
  • Step 01 - Introduction to Object Oriented Programming - Basics
  • Lecture 3 :
  • Step 02 - Introduction to Object Oriented Programming - Terminology - Class, Obj
  • Lecture 4 :
  • Step 03 - Introduction to Object Oriented Programming - Exercise - Online Shoppi
  • Lecture 5 :
  • Step 04 - Create Motor Bike Java Class and a couple of objects
  • Lecture 6 :
  • Step 05 - Exercise Solutions - Book class and Three instances
  • Lecture 7 :
  • Step 06 - Introducing State of an object with speed variable
  • Lecture 8 :
  • Step 07 - Understanding basics of Encapsulation with Setter methods
  • Lecture 9 :
  • Step 08 - Exercises and Tips - Getters and Generating Getters and Setters with E
  • Lecture 10 :
  • Step 09 - Puzzles on this and initialization of member variables
  • Lecture 11 :
  • Step 10 - First Advantage of Encapsulation
  • Lecture 12 :
  • Step 11 - Introduction to Encapsulation - Level 2
  • Lecture 13 :
  • Step 12 - Encapsulation Exercises - Better Validation and Book class
  • Lecture 14 :
  • Step 13 - Introdcution to Abstraction
  • Lecture 15 :
  • Step 14 - Introduction to Java Constructors
  • Lecture 16 :
  • Step 15 - Introduction to Java Constructors - Exercises and Puzzles
  • Lecture 17 :
  • Step 16 - Introduction to Object Oriented Programming - Conclusion

Section 8 : Primitive Data Types And Alternatives

  • Lecture 1 :
  • Step 00 - Primitive Data Types in Depth - Section Overview
  • Lecture 2 :
  • Step 01 - Basics about Java Integer Data Types - Casting, Operators and More
  • Lecture 3 :
  • Step 02 - Java Integer Data Types - Puzzles - Octal, Hexadecimal, Post and Pre i
  • Lecture 4 :
  • Step 03 - Java Integer Data Types - Exercises - BiNumber - add, multiply and dou
  • Lecture 5 :
  • Step 04 - Java Floating Point Data Types - Casting , Conversion and Accuracy
  • Lecture 6 :
  • Step 05 - Introduction to BigDecimal Java Class
  • Lecture 7 :
  • Step 06 - BigDecimal Puzzles - Adding Integers
  • Lecture 8 :
  • Step 07 - BigDecimal Exercises - Simple Interest Calculation
  • Lecture 9 :
  • Step 08 - Java Boolean Data Type - Relational and Logical Operators
  • Lecture 10 :
  • Step 09 - Java Boolean Data Type - Puzzles - Short Circuit Operators
  • Lecture 11 :
  • Step 10 - Java Character Data Type char - Representation and Conversion
  • Lecture 12 :
  • Step 11 - Java char Data Type - Exercises 1 - isVowel
  • Lecture 13 :
  • Step 12 - Java char Data Type - Exercises 2 - isDigit
  • Lecture 14 :
  • Step 13 - Java char Data Type - Exercises 3 - isConsonant, List Upper Case and L
  • Lecture 15 :
  • Step 14 - Primitive Data Types in Depth - Conclusion

Section 9 : Conditionals

  • Lecture 1 :
  • Step 00 - Conditionals with Java - Section Overview
  • Lecture 2 :
  • Step 01 - Introduction to If Else Statement
  • Lecture 3 :
  • Step 02 - Introduction to Nested If Else
  • Lecture 4 :
  • Step 03 - If Else Statement - Puzzles
  • Lecture 5 :
  • Step 04 - If Else Problem - How to get User Input in Java?
  • Lecture 6 :
  • Step 05 - If Else Problem - How to get number 2 and choice from user?
  • Lecture 7 :
  • Step 06 - If Else Problem - Implementing with Nested If Else Programming Tip - C
  • Lecture 8 :
  • Step 07 - Java Switch Statement - An introduction
  • Lecture 9 :
  • Step 08 - Java Switch Statement - Puzzles - Default, Break and Fall Through
  • Lecture 10 :
  • Step 09 - Java Switch Statement - Exercises - isWeekDay, nameOfMonth, nameOfDay
  • Lecture 11 :
  • Eclipse Tip - Ctrl or Cmd + 1
  • Lecture 12 :
  • Step 10 - Java Ternary Operation - An Introduction
  • Lecture 13 :
  • Step 11 - Conditionals with Java - Conclusion

Section 10 : Loops

  • Lecture 1 :
  • Step 00 - Java Loops - Section Introduction
  • Lecture 2 :
  • Step 01 - Java For Loop - Syntax and Puzzles
  • Lecture 3 :
  • Step 02 - Java For Loop - Exercises Overview and First Exercise Prime Numbers
  • Lecture 4 :
  • Step 03 - Java For Loop - Exercise - Sum Upto N Numbers and Sum of Divisors
  • Lecture 5 :
  • Step 04 - Java For Loop - Exercise - Print a Number Triangle Eclipse Tip - Templ
  • Lecture 6 :
  • Step 05 - While Loop in Java - An Introduction
  • Lecture 7 :
  • Step 06 - While Loop - Exericises - Cubes and Squares upto limit
  • Lecture 8 :
  • Step 07 - Do While Loop in Java - An Introduction
  • Lecture 9 :
  • Step 08 - Do While Loop in Java - An Example - Cube while user enters positive n
  • Lecture 10 :
  • Step 09 - Introduction to Break and Continue
  • Lecture 11 :
  • Step 10 - Selecting Loop in Java - For vs While vs Do While

Section 11 : Reference Types

  • Lecture 1 :
  • Step 00 - Java Reference Types - Section Introduction
  • Lecture 2 :
  • Step 01 - Reference Types - How are they stored in Memory?
  • Lecture 3 :
  • Step 02 - Java Reference Types - Puzzles
  • Lecture 4 :
  • Step 03 - String class - Introduction and Exercise - Print each word and char on
  • Lecture 5 :
  • Step 04 - String class - Exercise Solution and Some More Important Methods
  • Lecture 6 :
  • Step 05 - Understanding String is Immutable and String Concat, Upper Case, Lower
  • Lecture 7 :
  • Step 06 - String Concatenation and Join, Replace Methods
  • Lecture 8 :
  • Step 07 - Java String Alternatives - StringBuffer and StringBuilder
  • Lecture 9 :
  • Step 08 - Java Wrapper Classes - An Introduction - Why and What?
  • Lecture 10 :
  • Step 09 - Java Wrapper Classes - Creation - Constructor and valueOf
  • Lecture 11 :
  • Step 10 - Java Wrapper Classes - Auto Boxing and a Few Wrapper Constants - SIZE
  • Lecture 12 :
  • Step 11 - Java Dates - Introduction to LocalDate, LocalTime and LocalDateTime
  • Lecture 13 :
  • Step 12 - Java Dates - Exploring LocalDate - Creation and Methods to play with D
  • Lecture 14 :
  • Step 13 - Java Dates - Exploring LocalDate - Comparing Dates and Creating Specif
  • Lecture 15 :
  • Eclipse Tip - Exploring Java API
  • Lecture 16 :
  • Step 14 - Java Reference Types - Conclusion

Section 12 : Arrays and ArrayLists

  • Lecture 1 :
  • Step 00 - Introduction to Array and ArrayList - Section Introduction with a Chal
  • Lecture 2 :
  • Step 01 - Understanding the need and Basics about an Array
  • Lecture 3 :
  • Step 02 - Java Arrays - Creating and Accessing Values - Introduction
  • Lecture 4 :
  • Step 03 - Java Arrays - Puzzles - Arrays of Objects, Primitive Data Types, toStr
  • Lecture 5 :
  • Step 04 - Java Arrays - Compare, Sort and Fill
  • Lecture 6 :
  • Step 05 - Java Arrays - Exercise - Create Student Class - Part 1 - Total and Ave
  • Lecture 7 :
  • Step 06 - Java Arrays - Exercise - Create Student Class - Part 2 - Maximum and M
  • Lecture 8 :
  • Step 07 - Introduction to Variable Arguments - Need
  • Lecture 9 :
  • Step 08 - Introduction to Variable Arguments - Basics
  • Lecture 10 :
  • Step 09 - Introduction to Variable Arguments - Enhancing Student Class
  • Lecture 11 :
  • Step 10 - Java Arrays - Using Person Objects and String Elements with Exercises
  • Lecture 12 :
  • Eclipse Tip - Code Generation
  • Lecture 13 :
  • Step 11 - Java String Arrays - Exercise Solutions - Print Day of Week with Most
  • Lecture 14 :
  • Step 12 - Adding and Removing Marks - Problem with Arrays
  • Lecture 15 :
  • Step 13 - First Look at ArrayList - An Introduction
  • Lecture 16 :
  • Step 14 - First Look at ArrayList - Refactoring Student Class to use ArrayList
  • Lecture 17 :
  • Step 15 - First Look at ArrayList - Enhancing Student Class with Add and Remove
  • Lecture 18 :
  • Step 16 - Introduction to Array and ArrayList - Conclusion

Section 13 : Object Oriented Programming Again

  • Lecture 1 :
  • Step 00 - Object Oriented Programming - Level 2 - Section Introduction
  • Lecture 2 :
  • Step 01 - Basics of Designing a Class - Class, Object, State and Behavior
  • Lecture 3 :
  • Step 02 - OOPS Example - Fan Class - Deciding State and Constructors
  • Lecture 4 :
  • Step 03 - OOPS Example - Fan Class - Deciding Behavior with Methods
  • Lecture 5 :
  • Step 04 - OOPS Exercise - Rectangle Class
  • Lecture 6 :
  • Step 05 - Understanding Object Composition with Customer Address Example
  • Lecture 7 :
  • Step 06 - Understanding Object Composition - An Exercise - Books and Reviews
  • Lecture 8 :
  • Step 07 - Understanding Inheritance - Why do we need it?
  • Lecture 9 :
  • Step 08 - Object is at top of Inheritance Hierarchy
  • Lecture 10 :
  • Step 09 - Inheritance and Overriding - with toString() method
  • Lecture 11 :
  • Step 10 - Java Inheritance - Exercise - Student and Employee Classes
  • Lecture 12 :
  • Step 11 - Java Inheritance - Default Constructors and super() method call
  • Lecture 13 :
  • Step 12 - Java Inheritance - Puzzles - Multiple Inheritance, Reference Variables
  • Lecture 14 :
  • Step 13 - Java Abstract Class - Introduction
  • Lecture 15 :
  • Step 14 - Java Abstract Class - First Example - Creating Recipes with Template M