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  • 3D Modeling
  • 3D Unwrapping
  • Texturing
  • Lighting and Rendering

Hi guys, Welcome to the "Create Amazing Diorama Using Maya and Arnold" Class. In this lesson, we will create a 3D diorama In Autodesk Maya and Render the final image using Arnold. We will create the model based on a concept image, and cover all the basic topics in Maya from creating the model to finally rendering the final image. We will be using polygon modeling methods to create the Diorama model. Here are the topics covers in the lesson.


1.reference and concept


2.Basic tools and Interface


3.Importing concept into Maya


4.Creating the base


5.Mushroom House Part-1


6.Mushroom House Part-2


7.Modeling the door


8.Modeling remaining mushrooms


9.Modeling the plant


10.Modeling the corals


11.Modeling the rocks and grass


12.Finishing up the modeling


13.Unwrapping the model Part-1


14.Unwraping Mushroom models


15.Unwrapping the model Part-3


16.Unwrapping the model Part-4


17.Texture painting Part-1


18.Creating Texture and alpha channel for the plant


19.Texture painting Part-3(Timelapse)


20.Texture painting Part-4(Timelapse)


21.Assigning materials and textures to models


22.Lighting and rendering the diorama model


The class project is to create your own concept based on real-life objects or things and follow the same process as the lessons to create the 3D model and finally render the image using Arnold render. You can use the concept attached to the project files to create your project as well. Once you have completed the project make sure to share with the community and friends.

All the best to you all...

  • Prior knowledge of Adobe photoshop for Texturing
  • Beginner who wants to learn 3D modeling and basic 3D art
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  • Section 1 : Introduction 1 Lectures 00:00:20

    • Lecture 1 :
  • Section 2 : Modeling Process 12 Lectures 00:18:09

    • Lecture 1 :
    • 1.reference and concept
    • Lecture 2 :
    • 2.Basic tools and Interface
    • Lecture 3 :
    • 3.Importing concept into Maya
    • Lecture 4 :
    • 4.Creating the base
    • Lecture 5 :
    • 5.Mushroom House Part-1
    • Lecture 6 :
    • 6.Mushroom House Part-2
    • Lecture 7 :
    • 7.Modeling the door
    • Lecture 8 :
    • 8.Modeling remaining mushrooms
    • Lecture 9 :
    • 9.Modeling the plant
    • Lecture 10 :
    • 10.Modeling the corals
    • Lecture 11 :
    • 11.Modeling the rocks and grass
    • Lecture 12 :
    • 12.Finishing up the modeling
  • Section 3 : Unwrapping Process 4 Lectures 00:05:38

    • Lecture 1 :
    • 13.Unwrapping the model Part-1
    • Lecture 2 :
    • 14.Unwrapping Mushroom models
    • Lecture 3 :
    • 15.Unwrapping the model Part-3
    • Lecture 4 :
    • 16.Unwrapping the model Part-4
  • Section 4 : Texture Process 5 Lectures 00:15:19

    • Lecture 1 :
    • 17.Texture painting Part-1
    • Lecture 2 :
    • 18.Creating Texture and alpha channel for the plant
    • Lecture 3 :
    • 19.Texture painting Part-3(Time lapse)
    • Lecture 4 :
    • 20.Texture painting Part-4(Time lapse)
    • Lecture 5 :
    • 21.Assigning materials and textures to models
  • Section 5 : Lighting and Rendering 1 Lectures

    • Lecture 1 :
    • 22.Lighting and rendering the diorama model
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Sajeev G Nair,

Hi, I am Sajeev G Nair, I am a 2D and 3D animator and creator with years of experience in teaching and working in the 3D animation and e-learning industry. I will be teaching everything from graphics design to 3D and 2D animation in my courses. You are always welcome to ask doubts and questions related to the course you are following. I wish all of you good luck and hope you will learn something new from all of the courses I am teaching. I wish you all good luck and happy Learning.
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