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What you'll learn?
- You'll be able to build a complete Flappy Bird game using SurfaceView in less than 3 hours.
- Create an efficient game loop
- Learn the basic framework for games
- Everything you need to know to build your own games
Course Overview
Hi, do you want to learn how to build Android Games in Java?
My name is Sandip. I have published more than 10 android games in Google Play Store. So, I happen to know a little bit about game programming and I’ll show you exactly how to create this awesome Flappy Bird game using Android Studio and Java.
This course is perfectly suitable for anyone who wants to learn the core concepts behind a 2D game like creating an efficient Game Loop, handling the Touch Event, Collision Detection, Playing sound effects, Score, saving personal best, designing XML Layout etc. If you want to learn the basic framework for games then this is the right course for you.
And, if you want to learn game development by writing code in Java then you’ll enjoy this course. While my previous course focused on using Android’s View class, this course is aimed to provide a solid foundation for a more dedicated Android class for game development: SurfaceView.
I believe the best way to learn game programming is by making one. So, I will walk you through the process of creating this game, from start to finish, step by step in a completely hands-on fashion.
At the end of the course, you’ll be able to build a complete Flappy Bird game using SurfaceView which you can publish in Play Store. You'll have a clear understanding of the core concepts behind a 2D game. You’ll have an improved Java skill.
Android is the largest eco-system for gaming so if you’re serious about your career in the gaming industry, this is a great place to start. Or, if you just want to learn programming then Java is an excellent language which is also the preferred language for Android and building games is a great fun. Over the years, I have helped thousands of students in making their Android games and there’s absolutely no reason why you can’t as well. So, Enroll now and let’s get started.
Pre-requisites
- You should have Android Studio installed.
Target Audience
- Beginner to Java programming
- Beginner to Android development
Curriculum 19 Lectures 01:27:06
-
Section 1 : Introduction
-
Section 2 : Getting started
- Lecture 1 :
- Create the Project
- Lecture 2 :
- A high-level overview of project Flappy Bird
- Lecture 3 :
- Game Resource
-
Section 3 : Create the Framework
- Lecture 1 :
- Create BitmapBank class
- Lecture 2 :
- Create GameView class
- Lecture 3 :
- Create GameThread class
- Lecture 4 :
- Create BackgroundImage class
- Lecture 5 :
- Continue constructing the GameEngine
- Lecture 6 :
- Finish the Framework
-
Section 4 : Draw the Bird and Tubes
- Lecture 1 :
- Draw the bird, apply Gravity and interact via Touch
- Lecture 2 :
- Draw the Tubes
- Lecture 3 :
- Change Tubes randomly
-
Section 5 : Add More Fun
- Lecture 1 :
- Scoring System
- Lecture 2 :
- Collision Detection
- Lecture 3 :
- Add Sound Effects
-
Section 6 : Game Over
- Lecture 1 :
- Design GameOver screen
- Lecture 2 :
- It's GameOver
-
Section 7 : Course Wrap-Up
- Lecture 1 :
- Goodbye
Our learners work at
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